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2026 · Version 7.3 · Effective March 2026

ESC Rule Book

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ESC Participant Code of Conduct

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253 matching sections

Saddle Seat Equitation

SSE3.0 Tack & Apparel

SSE 3.0 Tack & Apparel 1. Maintaining a traditional appearance is essential for riders, following established customs. Judges are required to penalize or disqualify participants who do not adhere to these standards. 2. Informal riding attir…

Saddle Seat Equitation

SSE4.0 Class Execution Protocol

SSE 4.0 Class Execution Protocol 1. Each exhibitor is permitted to request a single 5 minute time-out per class. 2. It is the duty of the judge to remove any horse from the ring that displays unruly behavior or poses a danger to the rider, …

Saddle Seat Equitation

SSE5.0 Class Specifications & Qualifications

SSE 5.0 Class Specifications & Qualifications Four age categories may be offered but may vary according to local conditions: 1. Juvenile riders 10 years of age and under 2. Juvenile riders 11-13 years of age 3. Juvenile riders 14-17 years o…

Saddle Seat Equitation

SSE6.0 Pleasure Division

SSE 6.0 Pleasure Division 1. Juvenile riders are permitted to ride Pleasure horses with full mane and tail, displaying a natural carriage. 2. Classes may be categorized by the rider's sex and/or age. 3. If participating with American Saddle…

Saddle Seat Equitation

SSE7.0 Adult Riders

SSE 7.0 Adult Riders Open to amateur riders 18 years of age or older. Skill Sets Low to High.

Saddle Seat Equitation

SSE8.0 Championships

SSE 8.0 Championships 1. The decision to restrict championships to ribbon winners lies with competition management. 2. Competition management is required to allow any class in the saddle seat sections (such as age groups, Challenge Cups, Me…

Saddle Seat Equitation

SSE9.0 The Good Hands National Finals

SSE 9.0 The Good Hands National Finals The Mane Event Horse Show is host to the Good Hands National Finals. 1. The Good Hands Qualifying Classes: For juveniles who have not reached their 18th birthday. To be judged at a walk, trot, and cant…

Saddle Seat Equitation

SSE10.0 UPHA Challenge Cup

SSE 10.0 UPHA Challenge Cup See https://www.uphaonline.com/

Saddle Seat Equitation

SSE11.0 Instructions for Executing Skill Set Tests

SSE 11.0 Instructions for Executing Skill Set Tests 1. All tests, whether performed individually or collectively, must adhere strictly to the specified guidelines. No other testing methods are permitted. 2. Instructions for each test must b…

Saddle Seat Equitation

SSE12.0 Testing the Rider

SSE 12.0 Testing the Rider 1. Alternatively known as Traditional Tests 1-16, now arranged by Complexity Skill Sets going from Low to High. 2. Each pattern skill set has a recommended scoring range. When a judge is selecting a pattern, the s…

Saddle Seat Equitation

SSE13.0 Low Complexity Skill Sets - 11yo & Over

SSE 13.0 Low Complexity Skill Sets - 11yo & Over Possible Points: 1-5 performed in line up or straight line along rail no canter 1. L1. Dropping of Irons in Lineup - (Traditional Test 5) As instructed by judge or ringmaster each rider to di…

Saddle Seat Equitation

SSE14.0 Medium Complexity Skill Sets - 13yo & Under

SSE 14.0 - Medium Complexity Skill Sets - 13yo & Under Possible Points: 5-10 trotting on or off the rail 1. M1. Trotting Circle - (Traditional Test 1) Circling clockwise (to the right) and posting to the left diagonal; going counter-clockwi…

Saddle Seat Equitation

SSE15.0 High Complexity Skill Sets

SSE 15.0 - High Complexity Skill Sets Possible Points: 10-20 cantering patterns, dropping of irons while performing. 1. H1. Canter Straight Line - (Traditional Test 3) Canter a straight line on the correct lead. 2. H2. Ring Performance & Sh…

Hunter Hack

HH1.0 General

HH 1.0 General The Hunter Hack class typically includes individual fence work (70% weight) and collective rail work (30% weight), judged on manners, performance, and versatility. Some shows may offer the class on the flat only, judging mann…

Hunter Hack

HH2.0 Gaits

HH 2.0 Gaits Walk, trot, canter, hand-gallup and backup. The judge may extend any gait.